Fallout Lore - Episode 2 - The Dawn of the New California Republic
Radioactive RamblingsMay 20, 202400:43:0639.46 MB

Fallout Lore - Episode 2 - The Dawn of the New California Republic

Tune into Radioactive Ramblings as Aaron and Richard dive into the founding of the iconic New California Republic. From Vault 15 comes a story of hope turned to corruption for the wasteland's greatest democracy (aside from the Republic of Dave).


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[00:00:49] May the fourth be with you all all month and beyond. Hello and welcome to the Radioactive

[00:01:20] Ramblings podcast. I am one of your hosts, Aaron, and today we are doing the second part of our

[00:01:26] Fallout Lore series where we are going to be covering the rise of the new California Republic.

[00:01:33] And I'm your other co-host Richard. How you doing today, Aaron?

[00:01:38] You know, I'm doing pretty good. The NCR is one of my favorite factions in the Fallout Lore.

[00:01:43] So this is one I've been excited for not gonna lie. How about you? How you doing today?

[00:01:48] I'm pretty good. You know, I just got finished with some of our work for our other upcoming

[00:01:54] project and I am now excited to talk about the founding of the NCR. It's gonna be a fun one.

[00:02:03] Yeah, coming off the... starting this podcast, I just finished editing our invincible episodes

[00:02:12] five through eight episodes. So if you want to hear me, Chase, and Richard on the mic talking about

[00:02:19] the second half of season two of Invincible then go check that out because it should be published

[00:02:25] or I know for a fact that it will be published by the time you are listening to this.

[00:02:29] Yeah. All right. And without any further delay, I guess let's get right into it.

[00:02:35] Aaron, where would you say the start point of the NCR really is?

[00:02:40] So this is the start point for actually a few different factions in the Fallout Lore. So this

[00:02:46] is exciting. We have today Vault 15. Now Richard, do you know anything about Vault 15? What the

[00:02:55] experiment was? I really have no idea. I know that Vault tech, they built it and furthermore,

[00:03:05] there were people in it. That's all I have on Vault 15. I'm sure that there's... it's a completely

[00:03:11] normal Vault. There's no shady experiments going on because Vault tech would never, guys. I mean

[00:03:17] propaganda. Yeah, they would never. But in this case, they did. So Vault 15 was one of the few

[00:03:25] Vaults that was constructed before the war without any delays or corners cut. So they got all

[00:03:32] the nice amenities. They got some pretty good stuff. However, there was an experiment in this Vault.

[00:03:38] The experiment that Vault tech put in place was to place people with radically different

[00:03:42] political ideologies into one Vault to see how they would interact with one another.

[00:03:47] Now I think that sounds like a fun time. I mean, I think it would be awesome, totally.

[00:03:53] Yeah, absolutely. There's no way that this could ever fall apart on people. Absolutely not.

[00:04:01] So, very quickly it fell apart. Yeah, I see you got here in the notes that

[00:04:09] the living conditions and stability quickly went downhill and deteriorated with a lot of

[00:04:16] political conflict and really no population control that was in place so it was overpopulated

[00:04:25] pretty quick from what it looks like. It was. It was overpopulated very, very fast. And so

[00:04:33] after about 20 years, after the bombs dropped in 2097, the divide between the dwellers was

[00:04:41] large enough that they decided to open up the Vault and there were a few distinct groups

[00:04:46] who arose from this obviously with the Vault being people who had radically different political

[00:04:51] ideologies and beliefs. They weren't all going to stick together like the other Vaults did when they

[00:04:57] opened. So there's certainly a few factions in this that are notable, including some inhabitants

[00:05:06] who stayed in Vault 15 because they were kind of afraid of the outside world. And

[00:05:14] there was also a community founded called Shady Sands who took the Vault's Garden of Eden

[00:05:20] Creation Kit with them. Richard, what do you know about Garden of Eden Creation Kits or GACs as

[00:05:25] they're better known? In terms of what it actually is and does, I don't know the exact

[00:05:32] in-game definition of term but based on the name of it, I'm assuming it was a way to jumpstart

[00:05:40] the revitalization of not maybe not the planet but an area of the wasteland so that it

[00:05:47] could be more like the wonderful world we live in today. Yeah, you're right on the money. That's

[00:05:55] exactly what it does. It pretty much jumpstart civilization makes the land farmable, all that.

[00:06:03] So it's a pretty useful little tool. Not many Vaults were equipped with them but like we said

[00:06:08] earlier Vault 15 had all the bells and whistles. It had everything that it needed to

[00:06:13] succeed except for being a control wall. So the experiment kind of took it down a notch but other

[00:06:20] than that it was very good. Yeah, it seems like they at least, at least they got it out there

[00:06:27] when they took it to Shady Sands. They did. In addition to Shady Sands, there are several

[00:06:35] raider tribes that formed out of the inhabitants of Vault 15 who split off and these inhabitants

[00:06:42] would terrorize the wastelands of California for over a century, like decades and decades. They

[00:06:49] were around for a while. These several raider tribes are known as the Khans, the Jackals,

[00:06:56] and the Vipers. If you've played Fallout 1, 2 or New Vegas, you're going to recognize these guys,

[00:07:02] especially the Khans are they have a long history with the New California Republic and

[00:07:09] they like to be a thorn in the side of the NCR for sure. Have you played New Vegas at all?

[00:07:17] Just a little bit. My problem is, the first Fallout game I ever played was Fallout 3.

[00:07:24] I love Fallout 3. If I play New Vegas it will dethrone Fallout 3 and I don't want to do that

[00:07:33] but I also know that if I actually play it and get into it, I can't not do it because it's

[00:07:40] New Vegas. I feel like maybe not universally agreed upon but it seems pretty well agreed on that it

[00:07:50] is considered to be the best Fallout game. Just one question I had about these three

[00:07:59] these three factions of Raiders, would you say like the names of them kind of are

[00:08:04] fitting? Like I'm assuming the Khans were like more radical conquerors. The Vipers were more

[00:08:10] like swindlers and lying dirty rat bastards and maybe the Jackals were cannibals?

[00:08:16] So I'm not sure about the cannibalism part. The Vipers were definitely sort of like sneakier.

[00:08:22] Essentially the Vipers and the Jackals are run-of-the-mill Raider groups but just with a little

[00:08:31] bit more aesthetic and a little bit more of an actual community that just happens to be Raiders.

[00:08:39] They're a group in their own right, they're a faction in their own right, but at the end

[00:08:45] of the day they're just still Raiders. The Khans have very much their own culture,

[00:08:51] their own identity and they have ambitions above and beyond. Okay like this is a spoiler for the

[00:08:59] ending of New Vegas but there is a way that you can convince the Khans to help either Caesars Legion

[00:09:08] or the New California Republic at the Battle of Hoover Dam and depending on how you go about

[00:09:14] doing that, how you help the Khans and interact with them they in the ending card for Fallout New Vegas

[00:09:22] it tells you that they ended up migrating north to Wyoming and settling down and becoming like

[00:09:27] one of the most powerful factions in the wasteland of this like nomadic empire in the

[00:09:33] the northern part of the United States. So they get a pretty cool ending and they become

[00:09:39] more than Raiders if you take certain actions and they have the most flavor to them out of any

[00:09:48] of these factions. I know in Fallout 2 they have spies inside of the New California Republic Congress

[00:09:55] like they're pretty powerful for sure. Okay good to know, I just more just curious like

[00:10:02] you know if the names had any impact because I've been reading too much Red Rising where all

[00:10:08] the names are like super implicative of like their personalities and features. Yeah they definitely

[00:10:15] are in this case, the Khans more so than the other two but for sure. Were there any people

[00:10:19] or there were people that stayed inside Vault 15? What really happened to them?

[00:10:25] Yeah so the inhabitants who decided to stay in Vault 15 they were not too well off I got

[00:10:31] to be honest when the Khans, the Jackals, the Vipers and the people of Shady Saints all decided to

[00:10:38] leave the Vault they kind of took everything with them. They stripped the Vault bare, they took

[00:10:43] the Gek with them and the Vault was sort of left without many ways to make clean water,

[00:10:49] food, things like that so they were barely scraping along these people who stayed but

[00:10:56] their community did stick around for generations and there's some more lore to that which we may

[00:11:04] cover in another episode if we decide to talk about the Khans or maybe about Fallout 2 but

[00:11:11] yeah they they didn't have it off so well whereas the other groups did a little bit better for

[00:11:16] themselves. Yeah of course and so Erin gotta ask how is Vault 15 and Shady Shadesans I'll get it one

[00:11:25] of these days. How are they really relevant to the founding of the NCR? So as Shady Sands and a

[00:11:34] bunch of other communities in New California rose to prominence trade relations between

[00:11:39] these different communities started to prosper, they started to cooperate more with each other

[00:11:44] and that's when really the roots of the NCR started to take place. As trade boomed in California and

[00:11:53] all of these communities became really interconnected with one another there was this desire for

[00:11:58] shared culture, cooperation, protection and the people of California wanted something bigger

[00:12:04] and better for their lives you know I mean it makes sense right? Yeah yeah definitely want

[00:12:12] a more orderly and just better in general life in an already like kind of fucked up life I mean

[00:12:21] when it's well do what you can. Yeah absolutely. Yeah from here it looks like they formed

[00:12:29] with a trial council government established to create a constitution I'm having a moment sorry

[00:12:36] you're good and that was in 2186. Yeah absolutely and this trial government would exist for around

[00:12:46] three years until they could create a like real constitution and after those three years the

[00:12:55] New California Republic proper was officially voted into and it into existence now I'm

[00:13:00] struggling with my words apparently it's contagious. I guess it is. As a federation of five

[00:13:07] states and Richard what were those five states? So of course we had the capital of the NCR

[00:13:13] Shady Sands then we also had this place in LA called the Boneyard we had the hub

[00:13:20] we had Daeglo which is in modern-day San Diego and a town called Maxin and Aaron correct me

[00:13:28] if I'm wrong but I think there was a guy that we talked about last week named Maxin he was pretty

[00:13:34] prominent wasn't he? There was indeed a man named Maxin that we talked about the founder of the

[00:13:39] Brotherhood of Steel and that's not a coincidence that the state of Maxin is the area surrounding

[00:13:46] the Lost Hills bunker that the Brotherhood of Steel occupies however the Brotherhood is not

[00:13:53] a part of the NCR even though the state no in fact the Brotherhood and the NCR have fought

[00:13:59] many wars against one another but I did know that actually that's that's like one of the few things

[00:14:05] that I got in my brain on this one yeah they've cooperated in some instances but most of the

[00:14:11] time they're butting heads with one another they don't they don't find each other too appealing

[00:14:16] yeah it seems they've got sort of some opposing ideologies and idea well just

[00:14:24] general like political discourse I don't know yeah but no absolutely they do I mean you have the NCR

[00:14:32] which is devoted to democracy and the old world ideals of freedom and rights and all of that

[00:14:39] and then you have the Brotherhood of Steel which just wants to hoard technology and keep

[00:14:44] everything to themselves so absolutely you have two starkly different factions with the NCR

[00:14:51] and the Brotherhood as for why the state was named Maxin instead of something else it's not really

[00:14:59] clear why they chose to name it after the Brotherhood probably because after fallout one

[00:15:06] which is around the time period that the NCR and the Brotherhood would have been working

[00:15:10] together a little bit not so much but sort of cooperative and fallout one and two

[00:15:17] yeah that would have maybe been a reason for them to honor the Brotherhood a little bit

[00:15:23] or it could have just been that the area was sort of synonymous with the Brotherhood

[00:15:27] what are your thoughts on that I think a little bit of a different train of thought I think

[00:15:32] that it could have just been already kind of a town that then like the the NCR came over maybe when

[00:15:40] they were working together they happened to just sort of absorb Maxin into their nation could

[00:15:49] have just been though like maybe there were some people who were there when the Brotherhood was formed

[00:15:54] when the town was being made and they decided to name it Maxin even though they're not necessarily

[00:15:58] agreeing with his ideology fully could be something like that but I don't know until we get some

[00:16:04] confirmation which we're probably not going to get that is up to debate yeah for sure and

[00:16:14] so this is where things get a little bit murky according to some sources the NCR's first

[00:16:20] president was a man named Aradesh who he was the leader of Shady Sands in the first fallout

[00:16:26] game right and in other sources the first president was his daughter Tandy who is either the first or

[00:16:35] the second NCR president but either way she's the most important president of the NCR she served

[00:16:42] for over 50 years every time she was elected she was elected almost unanimously she's a big player

[00:16:49] in the fallout games and she's just really universally liked by the people in the new

[00:16:55] california republic yeah being um being almost unanimously oh my god what am i doing elected

[00:17:04] is insane i mean that's practically unheard of especially for like a president level position

[00:17:11] like that's insane yes it is worth mentioning that for the NCR their elections for president are from

[00:17:20] the congress the congress elects the president and not the people so okay it makes a little bit

[00:17:26] more sense that they were able to unanimously elect Tandy if it was everyone in the NCR there

[00:17:31] would obviously there could never be a unanimous vote yeah i was gonna was gonna get uh get to

[00:17:38] that and ask like how the election unfolded just because like if it was every citizen in the NCR

[00:17:45] that would be insane but that's with congress it makes a lot more sense that way yeah absolutely

[00:17:53] and clearly the NCR doesn't have term limits because over 50 years as president um Tandy

[00:18:03] served i believe five or six five year terms and either retired or died in in her last term and

[00:18:12] i can't remember which one it is but we're getting a little bit too far into the timeline so we

[00:18:17] can save that for another episode yeah next up we got politics of the NCR and i love talking

[00:18:24] about politics so this is gonna be it's gonna be a fun one you want to kick us off oh

[00:18:31] oh gladly uh so at the beginning of the NCR human rights and equal society flourished with a lot

[00:18:38] of social programs being implemented as the people of california became you know less

[00:18:42] concerned with basic survival as they started to have access to food and water that wasn't

[00:18:47] going to turn them into horrible mutants and once they had living conditions that were

[00:18:55] kind of okay yeah uh speaking of horrible mutants let's talk a little bit we're gonna jump around in

[00:19:02] the outline a little bit here but do you know anything about how the NCR treats ghouls and other

[00:19:07] mutants i mean i don't know but i am looking at it right now i see that uh they are officially

[00:19:17] protected under loss like that's their policy but people are a little a little silly um to them

[00:19:24] it says ghouls and mutants experience a lot of prejudice and super mutants can be tortured

[00:19:30] and killed with near imputiny despite legal protections which is so great you know it really

[00:19:38] is yeah this is especially true on the frontiers like in fallout new vegas where you've got um

[00:19:45] the mojave territories it's not like an official state it's just more of these front

[00:19:52] frontline wasteland uh areas and not so much the civilized parts of the ncr uh the military sort

[00:20:00] of does whatever they want the people do whatever they want and a lot of politicians in the ncr

[00:20:05] would run on these anti mutant anti ghoul campaigns despite the fact that a lot of major

[00:20:11] settlements uh in the new california republic were kind of ghoul-centric ghouls were sort of less

[00:20:21] persecuted but super mutants were absolutely they bore the brunt of persecution from the ncr

[00:20:31] yeah i feel like that makes a bit more sense just because like between a ghoul and a super

[00:20:36] mutant i'm gonna be more physically threatened by a super mutant i mean these guys are they're

[00:20:42] massive they're jacked they're green they're gonna beat the shit out of me at least that's

[00:20:48] where i think when i see a super mutant yeah and especially with you being mostly a fallout

[00:20:53] three player that would be yeah that would be the impression you get because super mutants

[00:21:00] in the later fallout games and especially like east coast super mutants they have a lot more aggression

[00:21:08] and have lowered like mental capacity yeah but the first gen super mutants that are on the west

[00:21:14] coast in like californian stuff there are of course the the super mutants who are more

[00:21:20] aggressive less intelligent all that but the first gen super mutants on the west coast

[00:21:26] are of greater intelligence and like just as capable as a regular human which is why it makes it so

[00:21:35] kind of disappointing and sad that these super mutants are really persecuted

[00:21:43] you know there's a long history which if we do an episode about fallout one which i'm guessing

[00:21:48] at some point we're gonna get to a full like fallout one recap right oh yeah i'd love to

[00:21:52] do a recap of each of the games although before that i should probably play at least new vegas it's on

[00:21:59] the list new vegas yes fallout one and two maybe if you really like top down games you might like them

[00:22:06] i can't i mean i do i do i i would probably fuck up some fallout one and two i mean i can't even

[00:22:13] get those games to start on my on my laptop anymore uh windows 11 does not like to play

[00:22:20] well with those older games well i gotta time to get a new computer and get windows 10 on it so

[00:22:27] i don't have to downgrade this one yeah i mean shit might as well so there's that long history

[00:22:33] between mutants and the ncr fighting with one another and fallout one or what would become

[00:22:39] the ncr fighting with the mutants yeah just one thing i want to uh go back to and kind of ask

[00:22:46] about a little bit um so since the as the super means are more a bit more civilized smarter on the

[00:22:52] west coast um i just feel like that's i've seen it happen with like death claws too there are the

[00:23:00] and i want to say fallout two this is i would call it spoilers kind of at least um fallout two

[00:23:07] there are talking death claws that are i i saw on um instagram someone was doing a bit of a lord

[00:23:14] dive and said they're about as intelligent as like a 10 year old i think would you say that's like

[00:23:20] kind of standard for the monsters and stuff on the west coast to be a bit more smarter than on the

[00:23:25] east coaster is that really just those two groups yeah i would say that it's much more standard

[00:23:32] for like death claws and the super mutants to be as intelligent if not more intelligent than humans

[00:23:39] on the west coast um at least like i said those first gens after that damn things got corrupted and

[00:23:46] it declined very quickly but yeah west coast because that's where all of these creatures were

[00:23:51] originally created in at least in most of fallout canon fallout 76 and fallout four have

[00:24:00] sort of changed things a little bit but we'll get into that in another episode yeah that'll be

[00:24:04] down the line for sure but yeah the east coast mutants are definitely not as intelligent they've

[00:24:10] they've got and the death claws as well they they're more like regular monsters and

[00:24:19] sort of just target practice for the player character you know they're they're not so much

[00:24:24] real characters as they are just enemies to be dealt with i wouldn't call death claws enemies i

[00:24:29] would call death claws turn turned i guess at least fallout three when i was first playing it uh 10 years

[00:24:36] ago when i was nine they turned that game from like a you know a survival game action a little bit of

[00:24:42] horror into a full on like i am terrified do not talk to me no one come near me while i'm playing

[00:24:51] through any segment with the death clock because those things were too much back in the day

[00:24:55] yeah well let me just tell you when you boot up new vegas for the first time i know about the canyon

[00:25:02] yeah quarry junction you should head right there it's a shortcut to vegas yeah that's that's what i heard

[00:25:07] oh my god that's so crazy i heard that there's actually just a lot of really nice people

[00:25:11] that live there too and uh yeah yeah gonna be great time all right well let's move on to the congress

[00:25:21] of the ncr uh the congress of the ncr which would eventually become known as the ncr senate had a lot

[00:25:27] of elected officials which all held the same like responsibilities they were all effectively

[00:25:34] the same role but they had different titles based on where they came from like some areas had senators

[00:25:40] some had counselors some had congressmen and there was even one governor which i believe the

[00:25:46] governor came from the hub just because the hub had a lot of these sort of exclusions and special

[00:25:53] privileges it was a huge trading area and there's a lot of history with the hub that we don't really

[00:26:00] have time to get into today there were wars fought in the hub between different families

[00:26:05] vying for control all that so they've got a lot of unique history so what i'm hearing is we're

[00:26:12] gonna cover that later yeah we can get into the like specific settlements later on because those are

[00:26:18] really interesting i think that we can cover a couple in the same episode like doing the hub

[00:26:24] and day glow yeah yeah i was gonna say we could do like kira the major ncr settlements the brotherhood

[00:26:30] the those enclave bastards uh honestly the hub might be of an episode in its own right they

[00:26:38] there's a lot of lore behind there that's really cool and people might want to hear a little bit

[00:26:42] more about that yeah that'd be fun and one of the interesting things about the ncr is as it expanded

[00:26:48] both militarily and by like signing in new members and new territories we don't know of any additional

[00:26:58] states that were created we can assume that maybe there are some more that have popped up but all

[00:27:04] we know is those initial states and that there are territories that have been incorporated and

[00:27:09] that have representatives to congress so even places that don't have full statehood they still send

[00:27:17] representatives to congress so so like orgen and bahá california okay yeah exactly and northern

[00:27:25] california uh there's a community called redding which is sort of this area where there's a lot of

[00:27:33] brahman baron and just to do a quick recap brahman are the two-headed cows um and so there's all these

[00:27:41] really powerful cattle ranchers in northern california and they make up a really powerful

[00:27:47] political faction in the ncr that's awesome writing actually was the the town of that concert i

[00:27:53] went to the other day oh really yeah funny shout out awesome yeah um then under the under the

[00:28:00] leadership of the corrupt and warm mongering politicians which would never happen in real life

[00:28:07] for instance there's president erin kimball the ncr aimed to take over the city of new

[00:28:12] vegas and it's running the communities to become the presumed sixth state of the ncr

[00:28:19] and uh we we don't like erin kimball do we at all erin no and we're gonna do another quick

[00:28:25] new vegas spoiler warning to talk about him real quick um you can assassinate him and fall at new

[00:28:32] vegas that is good now because i will be doing it or you can prevent his assassination if you

[00:28:39] decide to side with any of the factions that can be considered good i guess uh why are there

[00:28:46] balloons what did you do i don't know that was interesting for anyone listening at home i made

[00:28:56] an air quote gesture and the recording software that we decided that we use decided to put balloons

[00:29:02] behind me so that was cool yeah it isn't doing it when i try it but whatever i guess it's doing

[00:29:09] it don't like me like that that's all right no i guess not yeah um you can either prevent his assassination

[00:29:17] do it yourself or do nothing and just let it happen or attempt fail and he can escape so

[00:29:25] well that's actually that is cool i do i like when games let you fail instead of just being like

[00:29:31] game over i mean i for fallout it goes very against it but like i feel like that's a thing in too many

[00:29:37] games where it's like oh you failed to do this so fuck you it's over now you got to restart at the

[00:29:43] checkpoint exactly uh and so back to the like early days of the ncr under president tandy

[00:29:52] discrimination based on race sexuality gender religion political affiliation it was all outlawed

[00:30:00] which is great they formed a very egalitarian society a very forward thinking in progressive

[00:30:07] society in the ncr uh which fantastic and how long that will last for well we don't want to give any

[00:30:15] spoilers but yeah um then afterwards they had their department called the osi or the office of science

[00:30:25] and industry um they were able to get the hoover dam up and running to restore power to california

[00:30:32] and the mojave desert and that's actually really awesome because that's i mean that's one of the

[00:30:38] core pieces of a modern civilization so they are they're they're moving up yeah they had a pretty

[00:30:45] extensive power grid and do you know anything about some of the like amenities and stuff that

[00:30:50] they had in new california i don't like 100 percent i'm assuming though they did have

[00:30:58] mostly clean water uh i know this is a spoiler for fallout the show but i know that they had

[00:31:06] a successful like farm area running um they had it looked like trams or trolleys going through the

[00:31:13] going through shady sands at least and i'm assuming that was a bit more widespread

[00:31:18] but um what else could you tell me because obviously i that's really all i got yeah they had a lot of

[00:31:25] public welfare programs um they had actually they had professional baseball teams and you

[00:31:35] could listen to baseball games on the radio oh that's actually really cool i never knew that any of

[00:31:41] like the the civilizations in the post apocalyptic like wasteland really had that level of society

[00:31:50] and civilization that's that's awesome yeah they also were one of the few nations or groups in the

[00:31:58] wasteland who had like a foreign relations department they had ambassadors and stuff that would go out to

[00:32:05] other communities and try and make political ties a little bit better one of the notable ones was

[00:32:13] their embassy on the new vegas strip um and yeah they they had a some pretty advanced things that we

[00:32:23] would associate with our modern nation states so it's very cool to to think about that it's

[00:32:29] unfortunate that we don't get to see that in any of the games we don't get to see really in full

[00:32:33] force the ncr we see some pieces here and there but we don't get a look at the new california

[00:32:39] republic in its glory days in the core of the ncr yeah but that is that is really cool than like

[00:32:47] i don't know it's just uh a lot and i'm it's gonna be interesting to see what the ncr does

[00:32:56] again swish for the the fallout show like what they what what might happen with cold fusion i mean

[00:33:03] infinite power is crazy yeah absolutely uh despite all these advancements in the ncr

[00:33:11] corruption monopolies overextension and a growing lack of faith from a lot of ncr citizens placed

[00:33:19] the new california republic in a pretty precarious situation near the end of the 20 70s

[00:33:26] uh 20 70s really oh i'm sorry the 22 70s that's my bad oh okay i was gonna say like what how

[00:33:34] no 22 in the in the 20 70s the bombs hadn't even dropped yet so that's my bad that's my bad

[00:33:41] uh it's in the 22 70s but we're gonna let that go for another episode because the ncr story

[00:33:48] does not end here and it doesn't end with the games they're a fairly prominent part of the story in

[00:33:56] the fallout show on amazon prime which spoiler we have full coverage of go check it out we do well i mean

[00:34:02] i i wasn't there i wasn't invited unbelievable unreal but that's all right well just it'll

[00:34:11] just be me and chase for our next project all right yeah you can leave me out don't worry

[00:34:17] okay okay as long as you understand that's great yeah uh so we don't have any listener

[00:34:22] feedback for this episode but richard do you have any thoughts questions concerns about anything

[00:34:28] that we've talked about today i uh i really don't on this one like i felt i feel like i'm

[00:34:34] understanding this one a bit more easily and i have less questions than i did with the brotherhood

[00:34:38] at least which is i mean that's a good thing i guess yeah the ncr is a little bit more

[00:34:44] straightforward especially in the way that it's organized like i'm not going to go through and

[00:34:48] tell them how or tell you all how their military works and everything like we did for the brotherhood

[00:34:52] because everything that they have is essentially based on the u.s government that we have today

[00:34:58] yeah uh so well a few details here and there are tweaks like you know five-year term limits

[00:35:05] or five-year terms for presidents that afford term limits yeah yeah no term limits uh i don't think

[00:35:12] that we need to get into the nitty gritty details of how everything works and why because

[00:35:18] it's essentially the same uh yeah i do like that they um sorry no go ahead all right i uh i do like

[00:35:25] that they seem to be like the the ones actually propagating you know what we would consider

[00:35:31] modern society today whereas the brotherhood and let's say the enclave uh i mean most other

[00:35:40] factions that have pre-war ties don't seem to be doing that really and i think that's just an interesting

[00:35:50] way to present them i guess yeah i the thing that i think is most interesting about the ncr

[00:35:57] is sort of the fact that they're really one of the few examples we have of an actual

[00:36:03] country as we think of them today forming in the aftermath like if you go to the east coast in

[00:36:09] fallout four fallout three the brotherhood the enclave the railroad the minutemen

[00:36:17] the institute none of those are like nations who are vying for power in the way that the ncr

[00:36:23] is trying to do things um they're just sort of these loose groups or confederations or like

[00:36:31] militias and the ncr has actual government and programs and things like that which i think is

[00:36:38] really cool i would like to see a little bit more of that going forward in the fallout universe because

[00:36:43] it's been 200 years since the apocalypse i think that we're ready to see

[00:36:48] actual countries forming again in the aftermath of the apocalypse i think it's been long enough

[00:36:53] yeah and i think you'd definitely be interesting like say all of the other like all all the factions

[00:37:00] not even come together i guess but like each faction comes together into its own full-on country

[00:37:05] and then if we got um third and final warning about fallout show spoilers if we got vault tech

[00:37:14] doing like they become sort of restored as a nation and like it would be interesting to see

[00:37:22] what would happen considering like they they started everything uh yeah it'd be cool to see like

[00:37:30] what would happen if that got out maybe there'd be a massive war who knows then again i guess the

[00:37:37] war wouldn't go well for anyone outside of vault tech yeah apparently vault tech has again spoiler

[00:37:44] warning so yeah just a few just just a few at least uh so i don't think i have anything more to the

[00:37:55] to add to this story until the next time we talk about the ncr we're gonna keep going with these

[00:37:59] major factions that are relevant to the fallout television series maybe someday we're gonna do

[00:38:06] the east coast stuff like the minutemen the institute but i think that for right now we

[00:38:10] want to just cover stuff on the west coast that will matter for the show and then

[00:38:17] and then we can branch out from there yeah yeah we we should probably cover i mean i'm i'm

[00:38:23] sure you've got some time but we should probably cover the tonal years before season two just in case

[00:38:27] because from what i know those seem like they're gonna be uh they could be an important uh figure

[00:38:35] yeah when we cover new vegas and i think new vegas and the dlcs will probably have to be multiple

[00:38:41] episodes yeah we could do that series for it yeah absolutely we'll have like new vegas month or

[00:38:47] something like that that would be fun yeah that'd be cool yeah so once that comes around we'll have

[00:38:53] some info that'll be real like very relevant to the tv show if they go the direction that we think

[00:38:59] that they're gonna go so yeah if you have any questions comments concerns even if it's not about

[00:39:05] something that we've covered so far you just want to know the answer or just chat about the show

[00:39:13] send us some feedback send us an email uh richard do you want to tell people how they can get in

[00:39:18] touch with us oh yeah i got this one uh first off we'd like to just say thank you so much for

[00:39:24] listening to the this new episode our second installment of the fallout lore series um we

[00:39:30] do love you get having you guys be a part of our conversation uh there are as erin said some ways

[00:39:35] you can get in touch with us send us some feedback uh first one would be emailing radioactive

[00:39:41] at thelorehounds.com we also alternatively have a channel set up for radioactive ramblings within

[00:39:48] the lorhounds discord server uh you could send us a message chat about the show uh for me personally

[00:39:55] if you guys have any questions you could ping me at least uh because i i won't notice it

[00:40:00] immediately if it's not a ping but like if you if i get a ping saying hey what's this guy in

[00:40:06] the ncr like what's his deal i'll do my best or i'll talk to erin you know something like that

[00:40:13] would work um there's one other one our two other ones actually we have a contact form

[00:40:19] or you could leave a voicemail whichever one you're more comfortable with at thelorehounds.com

[00:40:25] we also have a twitter uh it's radioactive 141 and if you if you feel like it we'd appreciate

[00:40:33] a rating on apple podcasts spotify i'm sure that there are other listening outlets those are really

[00:40:40] just the two big ones that i know of and um yeah it would just it would help us out it would help

[00:40:45] other listeners or potential listeners find us yeah and all that information as well as the

[00:40:53] info i'm about to share with you guys can be found in our show notes so just hop on over

[00:40:58] to the show notes you'll find links to the discord and um our twitter spelled out everything like that

[00:41:06] so without further ado like richard said thank you guys like richard said thank you guys so much

[00:41:13] for listening today we really appreciate it all the support is just amazing and i want to tell

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[00:41:26] borovian podcasting network which is run and operated by the lorehounds our parent podcast

[00:41:34] let's talk a little bit about our sibling podcasts we've got rings and rituals which is run by

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[00:42:12] coming up in the future alicia's working like crazy to get those episodes out and they

[00:42:17] are fantastic so go check those all out next up properly howard movie review two old friends review

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[00:42:35] these two are hilarious go check them out and finally our parent podcast the lorehounds

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[00:43:13] in anticipation of the new show coming up and without further ado thank you all again so much

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