There's one property set in the High Republic that, after delivering a knock-out trailer, people have been talking about for years: the game Star Wars: Eclipse. But it's still years away from release! In this double-mini-episode, Elysia sits down first with DeadeyeJediBob to listen to the audio description version and talk lore, and then Marcin to break it down from a game-industry angle β what should we keep in mind about the developer, and what kind of game should we expect?
This episode is for both gamers and people who are just curious how the game industry works. And for lore-fiends, always.
Recorded May 10-25, 2024
Eclipse trailer:
The Star Wars Canon Timeline Podcast past and future episode list
Upcoming episodes (spring/summer 2024):
βYoung Jedi Adventures S1
βPreview of The Acolyte
βWeekly coverage of The Acolyte episodes (x7)
βDotJ / Old Republic mailbag episodes
Email us: SWTimelinePodcast@gmail.com
Find Elysia on Twitter: @elysiacb
Find Bob on Twitter: @BobServo1
DeadeyeJediBob YouTube channel
Join the discussion on the Lorehounds Discord: https://discord.gg/8CeM9crU
Music: βThe Force Themeβ by Joanna Haltman
Produced by Elysia Brenner
Published by The Lorehounds
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[00:00:00] OK, David, this is where we're supposed to choose a side. Green or black? John, my soul is as black as night. Your turn. I am black for life. So, we're not fighting? I thought this is where HBO wanted us to, like, pick sides and fight and stuff.
[00:00:24] Don't worry, I'm sure we'll find plenty to disagree about on the pod, but we seem to agree on one thing. We both really like the show. The politics, the drama, the lore! It was made for the Lorehounds.
[00:00:36] And since we just finished recapping Season 1, we couldn't be more ready to defend our black queen in the Dance of the Dragons.
[00:00:43] And with the Season Pass option and Supercast, listeners can get early, ad-free access to each weekly, scene by scene deep dive, plus our custom show guide with all the characters and connections. See you in the Lorehounds podcast feed each week for our dragonfire hot, but probably positive, takes.
[00:01:00] The Lorehounds house of the dragon coverage is also safe for team green consumption. Side effects may include a deeper understanding of dragon lore, a hardened conflict with itself and an inescapable urge to read the book fire and blood by George R.R. Martin. Dragon seeds may experience burning.
[00:01:11] Hello fellow canon timeline travelers. This is going to be a slightly shorter episode because we're talking about a game that doesn't exist yet.
[00:01:39] Star Wars Eclipse. It probably won't be released until 2026 or later, but a couple of years ago they dropped a trailer that got people buzzing and since the game fits into this part of the timeline, we're going to break down that trailer to see what kind of hints we can glean about what looks to be the early Hyverpublic.
[00:01:58] This conversation is in two parts. First, Jedi Jedi Bob and I listened to the audio description version of the trailer and talk lore. You'll find links to both versions of the trailer in the show notes, by the way.
[00:02:09] Then after the break, Martin and I swap insights into the gaming industry and particularly the history and reputation of the makers of this game, Quantic Dreams. What do we expect based on what we know?
[00:02:22] And as always, we keep it friendly for non gamers as well so that everyone can be caught up on the news. The usual disclaimer applies. My conversation with Bob was recorded May 21st, 2024 and my conversation with Martin on May 10th.
[00:02:36] Everything we say was accurate on those dates to the best of our knowledge and we'll be back with updates once we know more. So please enjoy our preview of Star Wars Eclipse.
[00:02:49] So I am here with Bob again and yeah, are you ready to talk some Star Wars Eclipse? Oh, I think I was born ready.
[00:02:58] So this game, it's set in the Hyverpublic. We're not really sure when but I'm going to guess the early Hyverpublic since that's kind of not as well covered. And we know that this game is not really supposed to have any overlap with the books and the multimedia project.
[00:03:15] So that's my guess for now. We'll see. Yeah, I would say early for me too. That sounds very plausible. This game had its world premiere at the Game Awards and they made a trailer and it's the trailer.
[00:03:31] It's not with game footage. It's just it's more of a concept trailer, but with like really high quality CGI. But fortunately, in addition to the CGI version, which basically just plays with music, there is also an audio description version.
[00:03:48] So funny story, Bob. I was going to when I was looking, I was like, oh, there must be an audio description version and I found it on YouTube. And then what's the first comment I see below is one for Radar Technician Bob made two years ago.
[00:04:01] Whoa, I totally forgot I put that there. Yeah, you and I have both been excited about this for a while. I can't believe it's been two years since they've shown that. Wow.
[00:04:13] Yeah. So I'm going to be discussing the development and the game studio involved and some of the controversy around the game studio involved with Marchion in the second half of this episode.
[00:04:25] But first, we just wanted to start with a conversation with Bob and I. We're going to start with I'm going to drop the audio description version of the trailer in here.
[00:04:34] So you can watch the trailer yourself following the link in the show notes, but you can also just listen right here. And that gives you a better understanding of how Bob experiences these stories. OK, let's hit play. Disclaimer, rating pending.
[00:04:51] A drummer swings a mallet in front of a giant drum embedded in tree roots across the sun's molten surface and eclipse starts to form. A human's blue eye reflects the encroaching eclipse. The gray skin drummer lifts mallets in both hands as the eclipse begins.
[00:05:08] Light shimmers over a metallic logo of a word arched over another word, Lucasfilm games. In space, light shines on an asteroid belt drifting above a sage green planet's atmosphere. A rusty red planet and a blue planet wait beyond it.
[00:05:24] A smoking starship barrels toward the green planet, leaving pieces of it in its wake. On the planet, ships fly above a bustling cityscape. In a bazaar, a pet seller carries three eyed beaked creatures in baskets. Amon Calamari arrives.
[00:05:40] A stranger, face concealed by a hat sits in a corner. On the busy street, a duros avoids guards. In the dark, four drummers beat drums. At sunrise, a speeder bike races past a rock formation and an animal at a pond.
[00:05:53] Yoda looks out the window of an empty Jedi council room. Blue and red robes carrying staffs move through the bazaar. A droid studies a desolate environment. The blue eye reflects the half-complete eclipse. Jedi duel on a bridge with lightsabers. A starship lands on a pier above water.
[00:06:10] In the dark, six drummers hit smaller drums while two more beat giant drums secured by tree roots. Ships fly toward a fortress in an icy landscape. A rogue Namoidian stands in a chamber. Jedi face attackers in the snow. A regal woman stands in burning ruins.
[00:06:25] A massive army approaches stretching to a mountainous horizon line. Total eclipse draws near. During a space battle, starships trade fire. Explosions burst on a larger ship below them. Canons on the larger ship fire at the smaller starships.
[00:06:42] During the space battle, the fleet of smaller ships dives around a larger ship as fire rains down on them. Five drummers face tree-embedded drums. One turns around, revealing an alien species with black eyes, narrow high nostrils and a ribbed head paint marks its muscular chest.
[00:07:02] A humanoid shape emerges from a stone pool filled with black viscous liquid. Drenched in the liquid, it rolls back at its shoulders and lifts its head. As the eclipse reaches totality, a title appears over it. Star Wars Eclipse.
[00:07:22] The eclipse vanishes, leaving the title in gold letters on a black background. A logo appears next to a white and blue cue. Quantic dream. Text appears. StarWarsEclipse.com. Hashtag Star Wars Eclipse, not actual gameplay. Okay, so Bob, two years ago, what got you so excited about that trailer?
[00:07:43] I think those mysterious aliens that we see throughout, and I would say most definitely the figure rising out of that black pool at the end. I love the, I don't know if I should say horror vibes or not, but I love the atmosphere of the trailer. Yeah.
[00:08:04] I think that was actually the first time I'd heard Christina Lau doing audio description work. She has also done work on the Mortal Kombat 1 video game. If you turn on your accessibility features in that game and you perform a fatality,
[00:08:22] you're going to hear her describing the actions on screen. If you play story mode in Mortal Kombat 1, you're going to hear her describing everything that goes on in there. And I love her voice when it comes to audio description. I think she puts a lot into it.
[00:08:39] And as she's narrating what's going on in the Eclipse trailer, she just puts so much, I would say emotion into her work. And I hate that quite a few people on the internet have mistaken voiceovers like her. Voiceover talent like her is AI.
[00:08:56] It's most definitely not an AI. No. I think that she has done a fantastic job with the trailer. And it certainly made me want to play the game as to whether or not I'm going to be able to.
[00:09:08] I think that that'll be telling because they haven't really announced any accessibility features in terms of the game. But I'd like to think if they released a trailer with audio description, there's probably going to be something on the horizon. Right.
[00:09:23] I think that's what your comment might have said under the trailer. Yeah, Marcin and I talk a bit about the previous games developed by this studio. They haven't necessarily been accessible, although they seem to be taking steps in that direction with the last one, which was Detroit.
[00:09:43] And I wonder if right now as Marcin and I will discuss, they are biting off a pretty big chunk to chew in terms of trying to level up the ability of games that this studio, Quantic Studio can produce.
[00:09:59] So I'm really hoping that indeed this, the fact that they have this audio description trailer shows that from the get go, there are already thinking about these accessibility features, which I think are probably, I don't know,
[00:10:14] game developers correct me if I'm wrong, but I think they're easier to implement than some of the other gameplay features that they've been promising. And we'll see whether or not they deliver. Right.
[00:10:25] Yeah, I love that this trailer, so it's set, this game is set in the outer rim and we get to see crowded streets and it really brings you down to street level.
[00:10:36] So you go through these streets of all these different types of aliens and stuff really makes you feel immersed in this world. But of course, everybody's talking about these gray aliens that pop up, which seem to live underground, which kind of wouldn't make sense.
[00:10:52] And what they look like is they are gray humanoids and almost they look like they could be distant relatives of the
[00:11:00] Nemodians that we talked about in the Republic overview, who are the species that started the trade federation, which we're going to talk about more in their prequel trilogy era.
[00:11:11] So the difference is they have like the flat face, but they don't they're not completely noseless like the Nemodians they have instead between their eyes just below between their eyes they have these kind of like upside down nostrils.
[00:11:26] So it does make me wonder if there's any relation, any distant relation to them or if they might be the realization of something from legends that we've not seen or just something new altogether. Do you have any theories Bob?
[00:11:41] They certainly made this as enigmatic as they could so I have absolutely no idea what we're in for at this point.
[00:11:50] My first thought and of course it's not true at all but I was thinking oh is that the wrong but now they look totally different than this piece of alien. I think they're more skeletal in terms of their facial structure.
[00:12:04] But I have no idea who these guys are. I think the audio description mentioned a head crest. I'm not sure though I think it does. They have like ridges on their heads and so someone I saw someone on Reddit and I'll credit their name.
[00:12:20] The PBG 48 said that they thought that it could be the comite species which is a species confirmed in Canon but which is just referenced like in a reference book and in legends they played a bigger role and they are grayish with head ridges although
[00:12:40] I think that these aliens look more like the Nemonians than the comites but it could be either or it could be something completely different. Have you ever heard of the comites before? That name is ringing a very faint bell. I wonder if they were in comics.
[00:12:56] They were known for, they existed around 1000 BBY so that would be around the start of the high republic or just before the high republic I should say and they were known for their cloning technology.
[00:13:09] Of course we'll meet another species later known for their cloning technology and these are completely different but yeah I mean based on where they are in the timeline it makes sense that it could be related to them but these do at least the way they're drawn they seem to have little noses so I don't know.
[00:13:29] Mysteries, mysteries, fun, fun mysteries. Right. But yeah they propagate through cloning so what if like that's what we see with one, a rising out of the black goo maybe that's a new clone. That very well could be. This is just ideas.
[00:13:47] There's one other Easter egg that I have to point out there is a droid who actually looks like a proto C-3PO. Like it looks like, it looks like C-3PO but without the outer shell.
[00:14:02] So sort of like the three CPO we see later in the episode one of the prequel trilogy. And that was where my mind automatically went because I do own the quote unquote naked version of the C-3PO. Right.
[00:14:17] It's a naked C-3PO so it could just be another protocol droid and I'll see three PO is an important protocol droid we'll meet later. And protocol droids just are they're kind of like diplomatic droids who speak a bunch of languages and do negotiations and things like that.
[00:14:33] So could just be another protocol droid or maybe you know they're always stretching back the story of three CPO earlier and earlier. So what if it was a proto version of him that a character later gets his hands on and is able to reassemble from pieces. Right.
[00:14:51] I like that they also give you a little peek at Yoda in the trailer as well. According to the audio description he's sitting alone in I believe it's described as an empty Jedi council chamber. So I'm like, what are you doing in there man? What you thinking about?
[00:15:09] Yeah. Okay. So that does help date it actually. So we know that it must take place, you know after around 700 or so BBY. Right. The fact that he's there but yeah definitely there's a shot looking out of the Jedi council chamber.
[00:15:26] So we know that there'll be definitely a Jedi aspect to this game. I feel like whenever Yoda, I feel like whenever he's sitting alone in either the council chamber and you see Yoda looking out a window something bad's about to happen. That's fair.
[00:15:44] I'm thinking of the old Gendi Tartakovsky micro series just before a very battle happens in that he's just kind of sitting there looking out of a window and then all hell breaks loose.
[00:15:57] Yeah, you know I was thinking about that Clone Wars series the old Legends version and wondering if there shouldn't be an episode dedicated to that as well because it's Legends now but it's so iconic.
[00:16:10] It is and even though there is no dialogue in that whatsoever it is one of my favorite things to go back and try to listen to.
[00:16:19] Yeah, it actually has some of my favorite versions of some characters who show up in the prequel series like side characters a lot of people have even heard of like Shakti and what's his name Fisto. Fisto, yeah.
[00:16:35] Yeah, so we know that it's going to be like it seems like we're going to be able to see all different sides of the High Republic through this game.
[00:16:44] Like we're going to obviously see the Jedi side and it looks like we're going to we're obviously going to see something from the perspective of these new aliens or whatever is going on there.
[00:16:52] It seems like we're going to see things on street level at like distant trading posts in the outer rim. Maybe we'll probably I'm guessing get to play as some sort of what they call scoundrel characters.
[00:17:05] Yeah, I hope that you're able to play as quite a large variety of characters from what I tried reading up on the project.
[00:17:15] You're probably going to be able to play as more than one type of character so I'd love to be able to play Jedi and then hopefully some of the do well we don't know whether or not they're antagonist but I would imagine they
[00:17:27] they probably are. I would love to play as a villain at some point. It's always fun to see things through their eyes.
[00:17:34] I mean, I would guess there's probably you can because the way that Quantic Dream does these games basically you play as multiple different characters and then you kind of can shape them and the character might die and you keep going,
[00:17:46] you know so you can probably have some characters that could become heroes or could become villains depending on how you play. That sounds fantastic. I mean all of this is speculation but that's what we're here to do today. We certainly are.
[00:18:02] Any more thoughts or hopes on the Star Wars Eclipse game? Well, I think when it comes to a Star Wars game with menu narration, audio cues, directional assist, I feel like we're way past overdue for one and it's one of my great
[00:18:25] hopes that this could be one of those games. It could be something really big. I don't know whether or not it is. I'm not going to get my hopes up too high but I would very much like to play this.
[00:18:39] Yes, yes, I'm really, really hoping and going to be writing angry letters if not. And yes, I can be an angry letter writer when corporations fail me. I can too.
[00:18:54] But I mean I hope, I really hope that this is something that they are already planning right now as they're developing. It's going to be a while before we see this game but hopes are high. They are indeed.
[00:19:08] And that was my chat with Dead Eye Jedi Bob. Check the comments for a link to his YouTube channel to see his own gaming in action.
[00:19:17] I'll be right back after the break to talk about the controversy around Quantic Dreams and what we think is reasonable to expect from this game.
[00:19:24] Okay and I have March in here again after our excellent conversation about the old Republic games. He's agreed to come chat about the high Republic game Star Wars Eclipse which was announced at the Game Awards in December of 2021 then listed as quote unquote in early development.
[00:20:04] What did you think of the trailer overall Marchin? Yeah, I mean it's I think it's great especially the music. It's very gripping. It's very unique in terms of Star Wars setting. The art styles is obviously very different from all the other Star Wars games.
[00:20:27] Yeah, it's worth pointing out that the studio Quantic Dream is very good in that cinematic feel and producing games that actually feel like interactive movies more than actual gameplay heavy games.
[00:20:46] So I'm not really surprised that they managed to come up with such an incredible trailer. But obviously their games are very polarizing. So yeah, I'm very excited for how it looks like but I'm also cautious for now as well.
[00:21:04] You mean polarizing because some people like the way that their games play and some people not so much?
[00:21:12] Some people actually call it interactive movie rather than a game. I belong to the more favorable camp. I do enjoy the games. I think that they do bring something very unique to the table.
[00:21:28] Well, in general I feel any kind of game as long as it's enjoyed by some group of people has a place to exist.
[00:21:38] But yeah, from what I've seen in terms of reviews and player opinions, their games can be either love or hate relationship rather than something that's enjoyed by most people. Or something that's kind of not maybe not great but still playable by majority of players.
[00:22:06] Here it's usually a niche of people who hate it and like it. And most people just not even being aware that those games exist, I think.
[00:22:17] So yeah, I think Star Wars, their entrance into Star Wars universe is something that probably they feel like is something that will propel them into a higher level of fame. And yeah, I guess from that perspective I'm hopeful that they'll come up with something truly incredible.
[00:22:41] Yeah, I've only played one of their games, Detroit Become Human where you play as different android characters. And it's, I really liked it. I found the favorable side because it's a lot about moral quandaries and all that stuff that I find really interesting.
[00:22:58] I think you've played different games of theirs than I have. Yes, I played Detroit. I didn't finish it but yes, it definitely, yeah, a lot of mechanics from previous games were improved and built upon in Detroit.
[00:23:13] But I played two other games, Indigo Prophecy on PS2 and Heavy Rain on PS3. So that's a matter of PS3 games that I played. That I'm thankful for having PS3 for because it was a PS3 exclusive at the time when it came out.
[00:23:35] And yeah, these are definitely very story heavy games and they're full of quick time events. So that's one of the reasons why a lot of people call them interactive movies because we don't really have so much freedom in character movement and character
[00:23:54] and where our character goes or what he or she does. We are just simply thrown into certain scene, into certain situation. And we feel like we're watching a movie but we have to intervene at some points in order to progress the story.
[00:24:13] Heavy Rain is especially interesting game because it feels like playing through seven, the movie. It's like a very heavy thriller with very dark tones and it's very psychological. And also provides some choice in what we do and how we control characters within the game.
[00:24:43] So there are definitely a lot of moral questions there that are very grey. And I think yeah, definitely Quantic Dreams is a studio that doesn't shy away from those difficult topics or difficult moral questions and from showing something for more mature audiences.
[00:25:06] Even though maybe perhaps it's sometimes they fall short of certain aspects. I think nevertheless still Heavy Rain is a very special game and I think everybody should at least experience it once to at least develop an idea about it.
[00:25:23] They might hate it after but it will leave a lasting impression. Definitely. And also another one of the more popular games is Beyond Two Souls. People might have heard of that one too.
[00:25:37] But one thing I find interesting about their games which they've explicitly stated will be true in the Star Wars game is that since you're playing multiple characters in the game, characters can die but the game continues and you don't respawn the character that died in that game.
[00:25:54] So that happened with me. That's right. Yeah, right out of the gate. That's very interesting and it does remind me of Heavy Rain as well. So there's branching choices and at some point we were allowed to fail some even quick time events while controlling certain character
[00:26:15] and this character might die or he might fail certain tasks or certain quests that he was supposed to do. And the game would still continue. The story would still continue.
[00:26:28] Perhaps we would not reach the best ending or the ending that would be satisfactory for all the characters that are part of the game.
[00:26:38] But still it's hard to deny that it's a very unique approach to game design and it would be very interesting to see how it's perfected in a Star Wars game. Yeah.
[00:26:50] Well, yeah you said something you said to me when I mentioned this game to you is that what's interesting is that this eclipse game is announced as a quote unquote action game.
[00:27:01] So this means that if they are genuinely making it an action game and maybe this has something to do with the delays, they have to come up with new game mechanics system. Indeed. Indeed.
[00:27:14] I think action guy would not really call a quick game full of quick time events an action game. I mean, it is an action game and in a sense we have to perform certain time limited actions but still it's not an action game in the understanding of
[00:27:36] like this Jedi games, Jedi night games, Jedi survivor for example. Here it's a truly action game. It's an action adventure game where we can control our character freely and we jump ledges, we solve puzzles, we fight different characters
[00:27:54] and that's what I understand as being truly an action game. And it will be very interesting to see how they implement that because I cannot recall any game, any previous games that would have this kind of mechanic.
[00:28:10] It's usually our characters, it's like in Detroit where our characters are set in a certain scene and we have certain limited freedom while we explore that scene but we cannot really go anywhere we want or we cannot really explore the world in a traditional way. Right.
[00:28:36] Yeah, I mean it seems like at least their intention at the beginning was indeed to make it more of this typical more RPG style or you know where you're controlling the character and walking through the world rather than being put in scenarios and reacting to them
[00:28:51] which is at least was my experience with Detroit and I assume is the typical Quantic dream. Yes. But I love, yeah the trailer again it's CGI but it gives a suggestion that they have ideas about the world building
[00:29:08] and it feels, it's exciting because it feels you know it's set in this high Republic time and we don't know when in the high Republic time
[00:29:16] I'm just guessing for now it's early high Republic because they say that it's not going to, it's going to be original story with unique characters so not characters from the books of the Acolyte or though you know maybe there are cameos from characters from other stories
[00:29:30] in this part of the timeline who knows maybe Yoda pops up. I'm thinking probably not though that doesn't seem like the tone but you never know. But I love the use of the drums in the trailer. That was really cool. Definitely the music, yeah.
[00:29:46] Definitely music is a great part of the trailer and it immediately stands out. And there's a lot going on in there in terms of world building teases so it kind of, it actually like the way it draws you into these
[00:30:02] bustling market scenes and things like that it kind of makes Star Wars feel more palpable than any other game I've seen yet which again these are not game graphics but it just shows how they're looking at the game in terms of that feeling of immersion hopefully.
[00:30:20] Yeah and again the story, they're calling it intricately branching with an array of playable characters typical thing that we've been talking about but there's definitely going to be some interesting lore introduced
[00:30:34] like who or what are the drumming aliens with those nose-less faces with upside down nostrils emerging from Harkonnen like Black Goo. I mean they do look cool once I have to admit they do and it's very ambiguous.
[00:30:52] It's hard to say they're actually bad characters or if they are good or if they are neutral but yeah their design is so unique. They look like a species that evolved underground. Yeah or underwater maybe somewhere in the depths of some deep oceans.
[00:31:11] Yeah but it seems like opening up a new can of lore which I'm always here for but we don't know we have no idea when we're actually going to get this game because it seems like there was you know
[00:31:23] have you heard about the behind the scenes drama Quantic Dreams where the CEO got in some trouble for mistreating employees? Yes well I mean I know that the CEO is definitely a very controversial figure
[00:31:37] in terms of I know him I know controversies about him from the time even of Heavy Rain or Indigo Prophecy games where perhaps all the stories of mistreatment of employees were not so well known but his very bombastic promises about how what the games are going to deliver
[00:32:01] you definitely cannot deny him vision and ambition but it feels like he just always wants to promise and he has this amazing vision of how the game should look like which usually is stopped by the technology at the time
[00:32:19] so perhaps the consoles are not able to deliver and are not powerful enough to actually fully implement the vision that he has and this has been a common theme that I've seen in the past
[00:32:33] I think he perhaps well he learned his lesson and he stopped promising as much or perhaps there's someone else who's controlling him behind the scenes but I think it's toned down a little bit during the release of Detroit
[00:32:53] so it seems like the game actually delivered almost promised and it actually was received in a much more favorable way by critics and reviewers and gamers in general I mean he's promising like a whole new evolution of game mechanics so maybe we should temper our expectations on that
[00:33:15] Yes I'm not surprised I'm not surprised and perhaps it's not the mistreatment of employees I've seen that the story happening many times before where some ambitious CEO has so many expectations
[00:33:29] and is so driven and expects their employees to be the same that he pushes them to the limit and expects them to do overtime and just be on the same page as him which leads to situations like that
[00:33:45] I wouldn't be surprised if it's because of that because he's so ambitious and so into it into his own ideas that he doesn't see how costly that is for his employees or for people who work with him
[00:34:01] Yeah I mean so on the game mechanics side even if it's basically just the same game mechanics in Detroit where you're put in situations rather than like walking around
[00:34:11] Well we walk around in Detroit but even if it's like that I'm still so excited on the human capital side then yeah that's someone who's worked in not AAA studios but who's worked in the game industry
[00:34:28] it is a very real problem so I'm glad that it's getting attention called to it apparently enough attention called to it that he had some trouble hiring people to work on this game
[00:34:41] which is you know you would think want to come work on a Star Wars game should be an easy hitch Yes but at the same time it's a common trap to actually employ people by promising them something amazing
[00:34:57] and actually then expecting way too much just by capitalizing on their passion for the project So yeah Yeah and it does seem as you were suggesting that he's being managed better by other parties you know he's got managers on him now managing how he manages
[00:35:18] I can't really say if that's led to real change at Quantic Dream I hope so but yeah I'm not anticipating that this game is going to release anytime soon I'm kind of hoping for 2026 but I feel like that's maybe even that is too optimistic
[00:35:36] and regardless it seems like it's gonna be a late gen for like PS5 and all the equivalent I'm like oh yeah and the other consoles I don't care about Which would actually follow the pattern here because I think Heavy Rain was actually the only game for PS3
[00:35:55] that was released from the studio and the GoProphecy same thing it was the only game released for PS2 so then they had well no there was also Bayant to Souls yeah there was the other game that was released on PS3 still
[00:36:13] but I think Detroit was the only one released on PS4 so actually I wouldn't be surprised if that was actually the only game of the studio released on PS5 it seems to be their pattern it seems to be the way how they operate
[00:36:27] well if that works out for now it's fine If it leads to a good game take your time I'm very excited for it regardless everything that I've seen so far the employee complaints aside which by the way were not directly related to this game
[00:36:45] it's just fall out from previous experiences but aside from that everything that I've heard about this has just got me hyped so bring it whenever it's ready sure alright well thanks for having a chat about Eclipse
[00:37:01] and obviously when it comes out we're gonna play the hell out of it and talk about it so you know hold your breath for like I don't know three years bye and that wraps up our preview of Star Wars Eclipse
[00:37:18] I'll keep the outro short for this one since it's meant to be a mini-up but this podcast was produced by me published by the Lorehounds if you enjoyed this podcast you could do me a huge favor that won't cost you a thing
[00:37:29] as a new podcast we need some nice reviews and ratings to make sure we don't get buried amongst all the content out there so five star ratings are a huge help to us especially at this stage
[00:37:40] and as is any recommendations you can give to other Star Wars loving or Star Wars curious friends please do pass any episodes you've enjoyed along thank you in advance the feedback I've gotten so far has been so energizing
[00:37:53] and I'm excited to talk it through per era in some upcoming mailbag episodes and if those episodes are out when you listen to this there will always be follow up so please do send any thoughts you might have to SW Timeline podcast at gmail.com
[00:38:08] and also check out the Lorehounds link in the show notes to see all our affiliates including Willshift Dust, my adaptation analysis podcast and join us on Discord to chat about what we're covering on this podcast and Star Wars in general and all other things pop culture
[00:38:24] that link in the show notes as well if you're listening at the time of release the next episode coming your way in a few days is our summary of everything you need to know about Young Jedi Adventures Season 1 whether you watched any of it yourself or not
[00:38:37] that will be Bob and I again but with a drop-in conversation with a new voice for the podcast parent, professional animator and long time friend of mine, Hylsey Hylmerson until then may the force be with all who champion game developer rights
[00:39:16] Okay David, this is where we're supposed to choose a side Green or Black? John, my soul is as black as night Your turn I am Black for life So we're not fighting? I thought this is where HBO wanted us to like pick sides and fight and stuff
[00:39:35] Don't worry, I'm sure we'll find plenty to disagree about on the pod but we seem to agree on one thing We both really like the show The politics, the drama, the lore It was made for the Lorehounds And since we just finished recapping season 1
[00:39:49] we couldn't be more ready to defend our black queen in the Dance of the Dragons And with the season pass option and supercast listeners can get early ad-free access to each weekly scene by scene deep dive plus our custom show guide with all the characters and connections
[00:40:04] See you in the Lorehounds podcast feed each week for our dragonfire hot but probably positive takes The Lorehounds House of the Dragon covers is also safe for team green consumption Side effects may include a deeper understanding of dragon lore, a hardened conflict with itself
[00:40:17] and an inescapable urge to read the book fire in blood by George R.R. Martin Dragon seeds may experience burning
